The game backend
Game API
Paused. The write-up of how the game's backend works is offline while we talk to Bulkhead about it. It returns if they are comfortable with it being public.
Dedicated servers
Server reference
The RCON HTTP API and every ServerSettings.ini key, documented. Browse it live, generate a client from the spec, or start from the commented config.
The battle map
Map guide
How the wardogs.tech map pipeline turns a source image into a tiled, zoomable HD map — and the one Discord permission that stops it launching in a voice channel.
Unofficial, and dated. Every page says when it was last checked and against which release. The game and its servers change without notice; verify against your own before you trust a number.